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Our Story

Tonally is an award-winning team creating worlds with music and sound for games and other media. We believe in the power of a human touch, combining organic live performances with modern production to make your project sound unforgettable.

The Story

Tonally’s story began in a suburban apartment block in Espoo, Finland, with the Hakkola siblings, Ilmari and Salla, playing four-handed piano covers of classic game soundtracks. That early obsession with how music can completely shake your identity and transport you to another world eventually led them to spend seven years running the world’s largest mobile game audio department at the Angry Birds - company Rovio.

Today, that same childhood energy - a shared joy in fresh ideas and a pure excitement for inspiring projects - still drives everything we do.

We were soon joined by co-founder Jeremy Corbett, a BAFTA-winning audio designer who brought unmatched technical mastery and calm-under-fire experience from the industry's biggest AAA giants.

Tonally now operates as an elite, five-person core creative team, amplified by a global network of world-class musicians, mixing engineers, and specialized studios. We love working with people who want to share that same thrill of creating unique, immersive worlds - the kind that stay with players long after the screen goes dark.

Relying on the signature "Tonally sound" - which celebrates the human touch, playful creativity, and the belief in the life-changing nature of music - our work now reaches over 100 million players worldwide. Our portfolio features critically acclaimed soundtracks such as Merge Mansion (2020) and Friends & Dragons (2020), high-profile collaborations with Supercell’s Clash of Clans team, and the BAFTA-winning audio work on Returnal and Alan Wake II. 

Expanding into the indie console scene, one of Tonally's latest projects is The Last Caretaker by Channel37, a haunting, post-apocalyptic sci-fi vision. Tonally architected both the deeply evocative soundtrack and the adaptive sound design for the atmospheric title, which won the prestigious Finnish Game Awards 2026 and is currently captivating players in its early-access stage.

The Philosophy

We never underestimate the power that music and sound has on people. They resonate within each player in unpredictable ways, and shapes their experiences, their lives, and their identities. 

We create music and sounds that invite players to form their own emotional connection with the game - a connection unique to each player’s journey.

The best games stay with people because of how they make them feel. We want them to be touched by our music and sound design - to embrace the experience now, and then remember it forever. 

They don’t just hear the difference. They feel it.

What We Offer

Our sound comes from organic, live musician-driven scores combined with modern music production of virtual instrument libraries and synthetic sounds, from traditional orchestral scores to unique experimental soundtracks.

We offer complete audio planning from the early stages of your project and provide the full production from demo phase to the final master tracks and functional implementation.

Creative & Technical Strategy: Understanding both the creative and technical aspects of games, and planning a set of sounds and music tracks that best serve your product.

Bespoke Music Composition: Composing unique, carefully crafted music especially for each project. Memorable, world-class themes and rich cinematic scores tailored to your project’s identity.

Advanced Hybrid Music Production: Melding traditional orchestration, arranging, and notation with cutting-edge synth programming and custom-coded VST libraries to build modern scores.

Live Musician Sessions: Working with a wide range of top-tier musicians across genres, from classical players to rare ethnic instruments, and managing world-class recording sessions.

Sound Design & Foley: Creating high-quality, custom environmental soundscapes, UI sounds, and adaptive sound effects that bring the game world to life.

Technical Support & Implementation: Delivering full mixing and mastering, along with technical support and audio implementation via industry-standard middleware (FMOD, Wwise, and engine-native tools).